Name: Pokemon Evo Yellow
Hacked by: longlostsoul
Based on: Pokemon Yellow
Source Link: https://www.pokecommunity.com/showthread.php?t=382380
Hello, Welcome back to Pokemoner.com, and I’m Pokemoner. Today, we will play Pokemon Evo Yellow by longlostsoul! It’s GB Hack ROM and based on Pokemon Yellow.
It’s the same as Pokemon Yellow but your Pikachu can evolve and follow you! Well, All pokemon now follow! You can catch over 250 Pokemon up to Gen 6, Multi shines, and more features… It’s playable in English. And now, Let’s play!
This is a disassembly of Pokémon Yellow with bonus features; Pikachu now evolves, and all pokemon now follow as of version v3. There are also branches with the following meowth and following Eevee instead of Pikachu for a starter; these get updated less often. There is also now a minimalist version elsewhere, if you wanted JUST following, running, evolving Raichu, boy/girl choice, and 151 mons, you want the minimalist one. You do have my permission to use this for whatever you like.
Play as girl or boy
Cute Raichu graphics when you evolve Pikachu, Eevee, and Meowth instead in those versions.
Ride pokemon on a saddle
Press B to run
Can complete the Pokedex.
Optional Level Adjuster Mode, trainers will have their levels matched to your party’s, although elite will be slightly higher. In this mode, you can also use surf on water without the move surf as soon as you want, so you can play the game in reverse order and fight Cinnabar first! (Seafoam is a bit of a pain, but you can get through it without Strength. Surf around Snorlax.)
Day and night system
Over 250 pokemon, many Johto but also new Kanto evolutions have been added. All Eeveelutions are available. Put a pokemon in the first slot to have it follow you.
Legend Dogs roam after a special randomized Fearow encounter, Mew roams after enough badges as a very rare encounter.
Snag balls have been coded in the latest version 3.5 which can catch the last MON of a trainer. This is intended for use in the Meowth hack or possibly a Colosseum-centric style hack with Eevee (you are free to use this as a base if you want for your own hack or steal any of the code).
Munchlax and Mantyke babymoons can be gotten from daycare if you leave a parent mon there.
Charmander is available earlier from a bug catcher in Viridian.
More moves, like Crunch. Custom coding has been added for Sketch, Hidden Power, and Mirror Move.
Some moves have been tweaked; Wrap no longer traps you forever, nor do you get stuck raging. Roar can switch trainer parties out now (if a little terribly, as it displays the wrong text ‘trainer switched mons’ for enemies).
More types, Dark, Steel, Fairy
Slightly different TMs, to reflect the new types.
Different kinds of shinies, get Pink, Blue, Black, Orange/red
Hold items for Pokemon (very basic, use ‘give’ from item menu and ‘take’ from party menu): Berries and type-changing stones (Give moonstone to your meowth to make it part dark type like an Alolan Meowth!)
Very basic Megas functionality for Charizard, Venusaur, and Blastoise.
New Area, Mt. Silver
Slight difficulty curve adjustment in normal mode, with larger anime-inspired Teams for Gym Leaders, example: Brock has Vulpix, Misty has Corsola and Togekiss
OLDER versions (below 3.3) had type re-adjustments. In the new version, you can choose to adjust types by making your pokemon hold special stones!
Uses Dannye’s Gen 2 Sprites version of the Yellow disassembly as a base; so, updated sprites. Exception is Yellow’s Pikachu sprite; that one I revamped myself.
Pokemon Route Changes:
Mansion: Weezing, Magmar, Slugma
Rock Tunnel: Electabuzz, Jynx, Tyrogue
Seafoam: Rare Jynx, Sneasel
Route 6: Meowth
Route 4: Meowth, Ekans
Route 7: Houndour
Cerulean Water: Corsola
Mt Moon: Swinub, Teddiursa, Phanpy, Gligar
Eevee in wild Route 9 encounter.
Route 10: Mareep
Diglett Cave: Ekans, Koffing
Unknown Dungeon: Machamp, Alakazam, Golem, Gengar, Mew
Forest: Weedle, Kakuna, Venonat, rarely Butterfree, Beedrill (I’ve done the training thing for them a thousand times… the grind is dull for a poke you’ll just box anyway. :P)
Route 15: Rare Marill.
Route 17: Miltank, Skarmory
Route 22: Rare Psyduck, Hoothoot, Wooper, Murkrow.
Route 18: Rare Yanma
Route 19: Marill
20, 21 (dun remember which): Chinchou, Skarmory, Kabuto and Omanyte
Route 1: Hoothoot. Sunkern. Hoppip.
Route 2: Sandshrew. Togepi.
Ghost Tower: Misdreavus, Vulpix
Victory Road: Heracross
Steel, Dark, Fairy added.
Rattata is now part dark type (like Alolan form). Meowth and Arbok are also dark. Granbull is Dark/Fairy.
Sandshrew line is steel/ice.
Onix is rock/steel.
Ninetales is fire/ghost (or should I make it Fire/Fairy to more closely match Alolan form?).
Marowak is ground/ghost.
Diglett, Dugtrio Ground/Steel (thanks for telling me the Alolan version, guys)
Starmie Water/Electric, Scyther Steel/Bug (old v1 version only)
Graveler, Golem Rock/Electric
Porygon part electric
Yanma line part dragon; Yanmega learns Dragonbreath
Sudowoodo Bug/rock (because it reminds me of a stick insect, a ‘sudo’ means fake)
Furret normal/ghost as an experiment
Level up at 50 for the four trades-evolvers, Kadabra, Machoke, Graveler, Haunter.
Whirlwind replaced by Roost TM.
Venusaur learns Earthquake via TM.
Golem has been given electric TMs.
Golduck learns Psychic by TM.
Scyther, Dragonite, Golbat, Beedrill, Butterfree learn Fly.
Other little changes I don’t remember. 😛
Whirlwind replaced by Roost.
Wrap, Rage are less annoying, wrap power increased to make up for no longer trapping.
Gust, Razorwind updated to flying type. Karate Chop is Fighting.
Cut, Flash, Sonicboom, Supersonic and Spike Cannon now steel type.
Vicegrip is now Bug type. Scyther can learn it now.
Struggle Unknown Type.
Lick, Leech Life, Poison Sting, boosted to 40 power.
Pin Missile got boosted power like later gens.
Doubleslap, Comet Punch, Tri Attack are Fairy. Tri Attack given to Fairies in learnup.
Wing Attack, Mega Drain, Acid boosted to 60. Charizard learns Wing Attack.
Sludge is 85 now. More Pokemon learn it now.
Submission boosted to 100.
Bite, Hyper Fang are dark now. New dark types have been given at least one of these (for instance, Rattata now learns Bite).
Dragon Rage uses Rage Effect. Charizard, Seadra and Beedrill can learn it.
Psyduck learns Psychic eventually,
and other lots of moveset changes.
+Added Physical/Special Split.
Togepi and kin, (level up, then love stone for final evo)
Umbreon (Moon Stone evo) and its kin (all evo by item),
Scizor (Sun Stone)
Steelix (Sun Stone)
Crobat (Love Stone)
Politoed (Sun Stone)
Slowking (Frost Stone)
Bellossom (Sun stone on Gloom)
Kingdra (frost stone)
Blissey (love stone)
Porygon2 (thunder stone)
Magmortar (fire stone)
Electivire (thunder stone)
Magnezone (get with thunder stone on magneton)
Rhyperior (level up)
Tangrowth (leaf stone)
Lickilicky (level up)
Sneasel (frost stone, originally moon stone)
Misdreavus (moon stone)
Lanturn (level up)
Magcargo (level up)
Tyrogue (level for Hitmontop, Frost and Sun for Hitmonchan and hitmonlees)
Honchcrow (moon stone)
Mamoswine (level up, lv 40)
Wooper, (level 20)
Yanma,(evolves at level 33, same level Yanma learns ancientpower)
Porygon-Z (level up)
Gligar, Gliscor (moon stone evo)
Larvitar, Pupitar, Tyranitar
The following are found not in the wild, but in trades or as prizes:
Riolu (evolve with love stone)
Sentret (cheap game corner prize)
#One person reported a crash after dig, which I haven’t been able to replicate.
Mon-follow sprites do not match party sprites. This isn’t really a bug, I just never made that functionality because it was a pain, and follow sprites have different frames from party sprites anyway.
Diglett Cave might be green if you go into it from the same route as Viridian Forest, due to a palette over-ride quick fix for day-night.
(resolved?) The move tutor was buggy for a while. Now it should be just annoying in a very large loop, but not buggy per say.
should be resolved: on Eevee version (and as far as I could tell, only Eevee version) there was a crash due to old man for some reason in Viridian city.
This game is a GBC ROM. It’s Playable in English!
—–CIA Version for Nintendo 3DS Below—-