Name: Pokemon Eternal X
Remake by: Buffel Saft
Remake from: Pokemon X
Source – credit: click here!
Eternal X & Wilting Y are typical difficulty/721 hacks; all Pokémon are obtainable in all versions of the games, trade evolutions are optional and they are, of course, more difficult than the base games. Both EX and WY come in four versions: the Legal Version makes useful Hidden Abilities easily available, and adds many egg and tutor moves to almost every Pokémon’s level up moves, all of which are legal in the official games (hence the name). The Rebalanced Version includes all of these changes, as well as many base stat, type and movepool changes intended to make weaker Pokémon more fun to use. The third version available is Insanity Mode; this is essentially the Rebalanced Version with more challenging Trainer battles. Finally, the Online Version of the hack sacrifices a few features to make every Pokemon you catch legal, and can be used to play online.
This version of the hack is for those of you who don’t like fan-made changes to Pokemon; Delibird and friends are just as weak as Game Freak intended, and no random reptilian Pokemon have suddenly gained the Dragon type. Pokemon encountered in this version will only ever have moves and abilities they could legally have in X and Y; the only exceptions are a few gen V and VI Pokemon who are compatible with the new Sucker Punch TM.
A reasonable level curve designed around leaving the EXP Share on at all times
Trainer teams that make sense: no trainers will ever use cover legendaries, but like the battle facilities, certain classes like Veterans and the Elite Four will sometimes use “lesser” legendaries later in the game
Catch’em all without trading; Pokemon that evolve by trade now have alternate evolution methods
Important Trainers have stronger teams, and many will now use Mega Evolution
Six new TMs: Fire Punch, Thunder Punch, Ice Punch, Sucker Punch, Drain Punch and Giga Drain have replaced six less useful TMs (see the documentation for details)
All Mega Stones (except Mewtwonite X/Y) are obtainable before the Elite Four
All Fossils are conveniently held by wild Pokémon in or near Glittering Cave
Competitive items can be found on wild Pokémon or in Snowbelle City
All but two TMs are available before the Elite Four
Fully documented changes (except for the rival’s teams)
Restaurant Trainers with Audino and Blissey teams; these can be battled over and over for quick EXP gains
Weaker Pokémon level up faster, making them more powerful than usual later in the game
All level up learnsets have been updated to match ORAS where possible
Many Pokémon now have their Hidden Ability available as one of their two regular abilities
Most Pokémon will be able to learn egg moves by level up, or from the move reminder
Easy access to ability capsules, allowing you to switch your Pokemon’s abilities at will
An optional balance patch to tone down the initial battle with Viola; she can be made to battle with four Pokemon instead of six
This is more or less the same as the Legal Version of the mod, but with changes made to many Pokemon. Some trainers will also have slightly different rosters to take advantage of these changes.
Everything in the Legal Version
Type, base stat, ability and movepool changes have been made to many weaker Pokémon, with the intention of making them more fun to use (see the documents for details)
Some weak or useless moves have been changed; for example, Cut is now a Grass-Type move that will always result in a critical hit, and Arm Thrust now has 25 base power
As of version 2.1, stat, ability and movepool changes from Ultra Sun and Ultra Moon are included in this version. This means you can play with things like Sand Stream Gigalith, Dragon Dance Flygon and even Sticky Web Slurpuff in Kalos!
This version of the hack is intended to provide a greater challenge than the other versions. It’s often unfair and is deliberately poorly balanced, but if you’re looking for a challenge, this is the version for you. It’s available with or without the Pokemon changes from the Rebalanced Version.
All the features of the Rebalanced Version or Legal Version
Rivals, Gym Leaders, Team Flare leaders, etc. all use more powerful teams, sometimes including Legendary Pokémon. Their teams don’t always make sense flavor-wise, but they do make the game significantly more challenging. See the documents for details.
Double, triple and rotation battles are more common
Unimportant trainers will frequently (but not always) have custom movesets, and some will also utilize held items
Note that some trainers in the legal version of insanity mode may have illegal movesets; this is because this version was released as an edit of the original insanity mode, which was based on the rebalanced version. While I’m 99% sure the boss battles will be fine, some unimportant trainers might have illegal moves that slipped past me. If you encounter a trainer with a move they shouldn’t have, please report it so I can fix them.
Entering a triple battle with less than three Pokemon will cause your game to crash. The earliest triple battle is the first battle against Professor Sycamore on Insanity Mode, so it is recommended that you have at least three Pokemon in your party before then (even if you don’t intend to use two of them). There are more triple and rotation battles later in the game, so it would be a good idea to keep a party of at least three Pokemon from that point on.
Fixed an issue with trainer AI settings in Victory Road; they should no longer attack their own Pokemon
Rebalanced Versions only:
Base power of Rock Smash increased to 60
The Flabebe line now learns Draining Kiss instead of Petal Blizzard
ABOUT ONLINE VERSION:
I decided i won’t make it! So sorry about it!
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