Pokemon Mega

Pokemon Mega
Name: Pokemon Mega
Remake from: Pokemon Fire Red version
Remake by: Ricardo
Credit - Source: Click here!
Description:
Pokemon Mega is based on Pokeon FireRed by Ricardo.
Features:

New Rival - Ash
New Map
New Regin
Mega Evolution
Alola form
New Pokemon (Gen 1 - 7)

Screenshots:
Pokemon Mega
Gameplay:

Download:
Download Pokemon Mega Beta 5

Pokemon Moon Black 2

Pokemon Moon Black 2
Name: Pokemon Moon Black 2
Remake from: Pokemon Black 2 version
Remake by: JrFort (or ‎Joefel Fortuna‎)
Source: Click here!
Description:
Pokemon Moon Black 2 is based on Pokemon Blaze Black 2 by Drayano!
After Becoming the League Champion and Defeating the Final Hurrah Island Challenge Boss Prof. Kukui
Sun/Moon Got Permission To Travel On Unova Region To Challenge The Elite Four and test what His/her Learned on thier Experience and see the Difference and How Strong the Trainers of Alola and Unova,

Features:

Basically You Will Play Sun Or Moon, Character Sprites, Trainers, Difficulty and many more,
Male Protag. Sprites 90% done Even Xtransiver ( see above ) not including some npc sprites like Riding in the Platform on Driftviel and Riding in Ferris wheel on Nimbasa City
Female Protag. Spirtes 20% Still On Progress,
Throwing Pokeballs Is Not Problem, I Finished it First Before Other, Kinda Look Awkward But Soon Ill Update him, Just for The Male ( Female is On Progress )
~ WHAT ABOUT POKEMON ? ~
Some Mega Evolution ..
And Some Alola Form too ..

Screenshots:
Pokemon Moon Black 2
Gameplay:

Download:
Download Pokemon Moon Black 2 Beta 1

Pokemon Zaru

Pokemon Zaru
Name: Pokemon Zaru
Remake from: Pokemon FireRed version
Remake by: Manekimoney
Source: Click here!
Description:

Pokemon Zaru is a ROM hack, set in a familiar region of Kanto. But some things are different. In fact, all the 151 Pokemon. The hack includes 151 Fakemon that replace the old ones. But there is also one more thing. The region was taken over by nazis. And guess who is gonna stop them? Ash Ketchu... you (the story isn't meant to be taken too seriously). The story is changed to fit the theme and every all 151 Fakemon are catchable in a single playthrough.

Note: Nazis in game only share the similarities with the real world nazis in the name and fashion sense.

Features:

- 151 catchable Fakemon,
- New story,
- Slightly modified old routes,
- Increased difficulty (But hopefully not too much),
- Moves from new generations,
- Modified old moves to be better (Snore is actually somewhat good now),
- New custom moves to give some underappreciated typings a little help in combat,
- More buyable TM's and buyable Ethers,
- The cost of healing items is increased. This is done to discourage heal spamming. Don't be careless with your money, 'cuz you're gonna need it at the end,
- Many good items can be obtained by catching wild Pokemon or using Thief on them,
- Weak HM's are buffed, so they aren't as much of a pain to use (Flash is also never required to use).
- AND MOST IMPORTANTLY: Encounter rates in Mt. Moon, Diglett Cave and Rock Tunnel are lowered. Please clap.

Story:

After years of battling to free the region from the nazis, the rebels seem to have no hope left. So some crazy rebel profesor called KOLIBRI has a plan so tremendously stupid, it just may work: "Let's just send two guys to take down the entire nazi empire by themselves.". You and your buddy ("cough" rival "cough") are on a mission to get the 8 nazi general badges (Yeah, the generals are basically gym leaders), which grant access to the nazi HQ, where you have to take down the nazi leader and make the world a slightly better place.

Some things to point out:

The hack is still extremely similar to Fire Red. The events are still the same as in Fire Red, but reskined. The important thing are really the new Fakemon. Many Fakemon are similar to the old Pokemon (route 1 rodent and bird, fakemon eevee, 2 forest bugs, etc.). All Pokemon are good in battle to some degree (well expect for some joke ones).

The hack's purpose is mostly to play Fire Red in a different way, to experience playing some different Pokemon from ususal ones.

Some character and Pokemon designs may look completely different that the rest of them in terms of art style,(mainly Zvitor and Kolibri) but those are intentional and are actually an in joke you would never understand (they don't take away from the experience tho).

You may also see that some Fakemon designs were inspired by other things.

Some faults to note:

- Some text is not properly changed, because. Example: "Received Poke Balls from PROF. OAK", but it should say "Received Poke Balls from KOLIBRI"). This is especially common in end of battle dialouge against the generals. Nothing major though.
- Pokemon sizes in the Pokedex are weird and most commonly false. You can probably deal with that.
- Fakemon don't have outlines. Some Fakemon may camoulage theselves with the background a bit.
- After the "Hall of Fame" event, the game is over. Sevii island and stuff like that is not programed correctly and will not work properly.

Screenshots:
Pokemon Zaru
Gameplay:

Download:
Download Pokemon Zaru Completed

Pokemon Penumbra Moon decrypted Citra

Pokemon Penumbra Moon decrypted Citra
Name: Pokemon Penumbra Moon decrypted Citra
Remake from: Pokemon Ultra Moon version
Remake by: Dio_Vento
Source: Click here!
Description:

Supernova Sun and Penumbra Moon's secondary focus is inspired by Super Smash Bros. Melee's "20XX Hack Pack" which is designed to improve competitive players' ability to practice and grind. In Supernova Sun and Penumbra Moon's Legit Build, everything obtainable is 100% legal and legitimate for real online battles or trades. In all Builds, some features are designed to make preparing competitive teams much less of a hassle. Competitive hold items are much more available, a 6IV Ditto is available through an in-game trade (holding a Destiny Knot), Eggs hatch in one cycle, and Level 100 Memento Blissey battles are available in the Battle Buffet once the main story has been beaten.

These mods are very expansive. In addition to Trainers, Supernova Sun and Penumbra Moon also feature edited:
Wild Pokémon availability (in three different ways!)
Wild Pokémon hold items
Item availability in Poké Marts and from special vendors
Evolution methods for Trade Evolutions and "Level up in a specific area/version" Evolutions
Level-Up movesets to handle the increased level curve and add access to TM and Tutor moves (details)
And much more!

Harsher Level Curve: The game is balanced around use of the EXP Share, which allows for explosive growth. Disabling the EXP share is not recommended.
All-new Trainer teams, designed from the ground up, many featuring six Pokémon!
All Captains, Kahunas, and other bosses have six Pokémon!
Every fully-evolved non-Legendary Pokémon (and Mega Evolution) will be encountered in a Trainer's team during the main story!
Totems are powered up and pack new strategies!
Post-game Memento Blisseys added to Battle Buffet in Hau'oli City!
Trainers are capable of EV Training their Pokémon!
While grinding is always possible, the curve is such that the player will be approximately even with all enemy levels if you complete the optional content such as side routes.
The player might become overleveled if they use the Lucky Egg, Pokémon Refresh, and/or the Trade Bonus.

There are four builds available of SnS/PuM! They differ in Wild Pokémon availability. The Expanded Build is the most popular, since it increases the variety of Pokémon found in Alola.
Wild Pokémon are the same as in the Legit Build, but are leveled up to keep pace with SnS/PuM's harsh level curve.
It is recommended to use this over the Legit Build for gameplay if you don't want to use the Expanded Build, since the Legit Build's Wild Pokémon will be far behind the level curve.

Better Level-Up Learnsets!

Learnsets have been adjusted to provide better access to moves, particularly in Expanded and Leveled Builds.
Species no longer "miss out" on moves because they were encountered at a high level, and most "Level 1" moves have been added to the standard level-up learnset.
TM and Tutor moves have also been added to the Level-Up learnsets. No illegal moves have been added to any species in any Build.
If you're breeding Pokémon and both parents know a move that's normally a Tutor/TM exclusive for the offspring, the offspring will get that move as an illegal Relearner move. To avoid this issue, delete the file /romfs/a/0/1/3 (this will remove all moveset changes!) if you intend to breed without a Ditto or simply check the Pokémon's Relearn Moves in PKHeX.
Wild Hold Items are improved in all builds!

Every species is now capable of holding at least one item in the wild.
Every species that has a Mega Evolution in its line is capable of holding its Mega Stone in the wild.
Wimpod, Alolan Meowth, and certain other species have been known to hold Bottle Caps and Gold Bottle Caps!
Pokémon that evolve through use of a hold item have a chance to hold that item in the wild.
Pokémon that need a special Incense to produce certain offspring have a chance to hold that Incense in the wild.
The 10 Fossils available in Gen VII are now held by certain wild Pokémon 50% of the time. Some other Pokémon also have a chance to hold Fossils.

Armor Fossil: Jangmo-o, Hakamo-o, Kommo-o
Claw Fossil: Crabrawler, Crabominable
Cover Fossil: Mareanie, Toxapex, Torkoal
Dome Fossil: Scraggy, Scrafty
Helix Fossil: Poliwag, Poliwhirl, Poliwrath, Politoed
Jaw Fossil: Ekans, Arbok
Plume Fossil: Spearow, Fearow
Root Fossil: Bounsweet, Steenee, Tsareena
Sail Fossil: Basculin
Skull Fossil: Vullaby, Mandibuzz, Rufflet, Braviary


The remaining Fossil (Old Amber) is now held by the Oddish line, which only appears in the Expanded Build.
Check here for a list of all species and which Hold Items they can have in the wild.
Also:

All non-Legendary Pokémon are able to SOS call in the wild. Baby Pokémon and Pokémon with predatory SOS calls (Corsola, Carbink, Durant, etc.) have a higher SOS call rate than most species. The "normal" SOS call rate has been increased thanks to an anti-annoyance feature in Ultra Sun and Ultra Moon: Only one SOS call per fight will succeed unless the player uses an Adrenaline Orb.

A new Item, Restoration Wing, has been added to Poké Marts. It fully restores a Pokémon's HP and status, but cannot be used during battles. This item replaces the Health Wing item, so it won't show up as an illegal item and can freely be traded to other Gen VII games.
Sacred Ash has been renamed to "Revival Powder" and is available in Poké Marts! Revival Powder functions as a Max Revive for your whole party, but is unusable during battles.
Max Repel's duration is increased by 50%.
Drink items and the Super Potion have had their Generation I-VI potency restored.
Revives have been nerfed to only heal 1 HP, to add strategic risk to their use in battle (Sacred Ash is unusable during battles). Beware of passive damage!
Roto Boost has been nerfed, and now only boosts Attack, Special Attack, and Speed.

Less useless junk in Poké Marts! Items like Antidote and Paralyze Heal have been replaced with disposable competitive items like Focus Sash and Weakness Policy.
Item prices have been altered. Some items are more expensive than standard Ultra Sun and Ultra Moon, and many are much cheaper.
All Poké Balls and Repels are on sale!
Thrifty Megamart is now the go-to place to purchase competitive items like Leftovers and Life Orb. Don't forget to grab a Discount Coupon at the door! The third counter sells useful breeding and training items, like Lucky Egg and Ability Capsule.
Route 8's Pokémon Center sells second-tier competitive items like Flame Orb, Scope Lens, and Safety Goggles.
Route 2's Pokémon Center sells the complete list of standard Poké Balls.
Hau'oli City's Pokémon Center sells the complete list of Apricorn Balls, as well as Beast Balls.
Route 5's Pokémon Center sells the six EV Reduction Berries, in addition to the Sitrus and Lum berries. Removing unused EVs (SpA on Machamp, etc.) is a great way to passively optimize your team!
Konikoni City's Pokémon Center sells Bottle Caps, Gold Bottle Caps, and the six Power Items!
Mount Lanakila's Pokémon Center sells everything you need to get your team ready to finish the game: Rare Candy, PP Max, and Heart Scale!

Boldore Evolves into Gigalith: Level up to 42
Charjabug Evolves into Vikavolt: Thunder Stone**
Clamperl Evolves into Gorebyss: Dawn Stone or level up while holding a Deep Sea Scale**
Clamperl Evolves into Huntail: Dusk Stone or level up while holding a Deep Sea Tooth**
Cosmoem Evolves into Solgaleo: Sun Stone*
Cosmoem Evolves into Lunala: Moon Stone*
Crabrawler Evolves into Crabominable: Ice Stone**
Cubone Evolves into Marowak (Kanto Form): Level up to 42 with a Dark-type in the party
Dusclops Evolves into Dusknoir: Level up while holding a Reaper Cloth at night or knowing the move Pursuit
Eevee Evolves into Espeon: Sun Stone✝**
Eevee Evolves into Glaceon: Ice Stone✝**
Eevee Evolves into Leafeon: Leaf Stone✝**
Eevee Evolves into Sylveon: Shiny Stone✝**
Eevee Evolves into Umbreon: Moon Stone✝**
Electabuzz Evolves into Electivire: Level up to 65 or while holding an Electirizer
Exeggcute Evolves into Exeggutor (Kanto Form): Level up while holding a Leaf Stone
Feebas Evolves into Milotic: Level up while knowing the move Attract or while holding a Prism Scale
Graveler Evolves into Golem: Level up to 75 or while holding a Hard Stone
Graveler (Alolan Form) Evolves into Golem (Alolan Form): Level up to 75 or while holding a Hard Stone
Gurdurr Evolves into Conkeldurr: Level up to 55 or while knowing the move Focus Punch
Haunter Evolves into Gengar: Level up to 40 with high Friendship at night or level up while holding an Iron Ball
Kadabra Evolves into Alakazam: Level up to 42 or while holding a Twisted Spoon
Karrablast Evolves into Escavalier: Level up to 62 or while holding a Shed Shell, or level up with Shelmet in the party
Machoke Evolves into Machamp: Level up to 42 or while holding a Black Belt
Magmar Evolves into Magmortar: Level up to 55 or while holding a Magmarizer
Magneton Evolves into Magnezone: Level up knowing Magnet Rise or use a Thunder Stone**
Nosepass Evolves into Probopass: Level up knowing Discharge or while holding a Magnet
Onix Evolves into Steelix: Level up to 55 or while holding a Metal Coat
Phantump Evolves into Trevenant: Level up to 58 or while knowing the move Forest’s Curse
Pikachu Evolves into Raichu (Kanto Form): Level up while holding a Thunder Stone
Poliwhirl Evolves into Politoed: Level up to 60 or while holding a King’s Rock
Porygon Evolves into Porygon2: Level up to 60 or while holding an Up-Grade
Porygon2 Evolves into Porygon-Z: Level up while holding a Dubious Disc or knowing the move Hyper Beam
Pumpkaboo Evolves into Gourgeist: Level up to 58 or while knowing the move Trick-or-Treat
Rhydon Evolves into Rhyperior: Level up to 52 or while holding a Protector
Rockruff Evolves into Lycanroc (Midday Form): Sun Stone*
Rockruff Evolves into Lycanroc (Midnight Form): Moon Stone*
Rockruff (with Own Tempo) Evolves into Lycanroc (Dusk Form): Dusk Stone*
Scyther Evolves into Scizor: Level up to 70 or while holding a Metal Coat
Seadra Evolves into Kingdra: Level up to 72 or while holding a Dragon Scale
Shelmet Evolves into Accelgor: Level up to 62 or while holding a Focus Sash, or level up with Karrablast in the party
Slowpoke Evolves into Slowking: Use a Shiny Stone or level up or while holding a King’s Rock
Spritzee Evolves into Aromatisse: Level up while holding a Sachet or knowing the move Aromatherapy
Swirlix Evolves into Slurpuff: Level up while holding a Whipped Dream or knowing the move Aromatherapy
* This Pokémon will be illegal until it reaches its normal Evolution level, at which point it will be 100% legit again.
** This Pokémon will be illegal if it hasn't been leveled up at all before using the Stone; leveling it up will make it 100% legit again.
✝ This Pokémon can no longer evolve through its default method.

Custom Title Screens!
Eggs now hatch incredibly quickly. Every species now has a 1-cycle hatch rate. Note this doesn't apply to Event eggs or Traded eggs.
Switch Mode no longer reveals the incoming Pokémon.
An in-game trade for a 6IV Ditto (holding a Destiny Knot) now exists!
New, improved Pickup tables!

Limitations
cannot add Triple, Rotation, and Horde Battles to the world. I also cannot turn Single Battle trainers into Double Battle ones.
Enemy Trainers cannot use unique Z-Moves like Extreme Evoboost or Malicious Moonsault.
Certain battles won't force you to black out if you lose, instead progressing the story the same as if you won. I can't change this function.
Ultra Sun and Ultra Moon's event scripts cannot currently be modified. This means that I cannot make cutscenes shorter or skippable.
The ability to use Mega Evolution is independent of the "Key Stone" item and is only set by triggering a flag in the save file after the battle with Dexio on Poni Island. This means that Mega Evolution is not accessible throughout gameplay unless save editing tools are used.

Screenshots:
Pokemon Penumbra Moon decrypted Citra
Gameplay:

Download:
Download Pokemon Penumbra Moon decrypted Citra v1.0.3